CG Arthr0
3D Generalist | Technical Artist
Versatile polymath & self-taught 3D Artist specializing in modeling, shading, and technical art.
3D Still Renders
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Halloween Witch Bunny

Girl Portrait
Lamb in Forest River

3D Product Renders
Perfume

Alive Orange Splashes

Mystic Timber

Attar Bottle

Animations & Sims
Cloth Simulation

Beach Cinematic

Lavender Field March

Games Developed
Multidisciplinary Expertise
Hard Surface
Creating intricate machinery, vehicles, and high-fidelity game assets optimized for real-time engines.
Look Development
Advanced PBR texturing, procedural shading, and lighting logic to achieve striking photorealism.
Environment Art
Building massive, immersive environments focusing on mood, storytelling, and lighting composition.
Technical Art
Bridging art and logic with Unreal Engine integrations, cloth sims, and performance optimization.




